MapleStory Pianus Fight Remake Documentation

References and Media Usage

  • I will be using MapleStory as a reference on fighting mechanics.
  • The Sprites are from SpriteSheets I found from this site. ---> MapleStory Assets

Process

  • Create a working version of the game on the Play Game page using simple geometry like squares and circles as placeholders for future sprites.
  • Make sure collision detection works from object to object.
  • Split up the sprites from the sprite sheets to create frames for animation.
  • Replace the geometry in the code with the newly made animation frames.
  • Make the animations link up with player actions and automatic actions from the boss.
  • Create sound for the game. (Not complete)
  • Create a tutorial level to allow users to get familiar with the controls before playing the game. (Not complete)

Challenges

  • Getting to understand PIXI.js Framework.
  • Understanding how to get the animations to play correctly.
  • Importing animations into the game through a JSON.

Notes

  • The controls and interactivity of the game has been met.
  • Visuals can be worked on more in terms of getting the animations just right with the actions.
  • Sound can add a great factor to the enjoyability of the game.
  • A tutorial level is always welcome in any game to ease the players into understanding the controls little by little.