Project 3 - MapleStory Pianus Fight in PIXI.js
							My game will be a single level boss fight that is similar to the Pianus boss fight in Maplestory. This is an action oriented fight with different boss mechanics that the players have to avoid to kill the boss and win the game.
Role: Coder
I recreated MapleStory's Pianus boss fight using PIXI.js by
- Breaking the spritesheets used into singular frames and creating JSON versions that were readable by PIXI.js
 - Coded each animated object into functions or classes that can later be called multiple times if needed
 - Created an interactive game through taking in keyboard inputs to change the visuals on screen
 - Made interactions between the player object and the boss objects, that ran automatically
 - Wrote some basic physics that applied to the player when certain criteria were met