Cursed Ichor

Cursed Ichor title screen

Cursed Ichor is a 2.5D side-scrolling RPG game made during my Data Structures and Algorithms class in a team of 5. In this game you play as a hunter and have the ability to use cards to invoke magic while fighting monsters.

Team Leader / Programmer / UI Artist

As the Team Leader, I

  • Created the base structure of the different classes and how each one ties to one another, whether it was a parent-child or a lone class
  • Started a discord server where members can communicate to each other outside of class
  • Broke up tasks that needed to be completed on a weekly basis and pinned it to our discord server for easy viewing

As one of the Programmers of this game, I

  • Coded the movement through player input using acceleration
  • Created an asteroid spawner that instantiates asteroids at a random visible area, while being at least a certain distance away from the player on a set timer after the initial starting asteroids
  • Wrote my own AABB collision detection and ran it through a collision manager script
  • Added an additional feature foreign to the original Asteroids game, through the use of a shield that uses up energy, which can be toggled on and off

As the UI Artist, I

  • Came up with a general wireframed layout of where each component will go
  • Took various reference images from google and created sprites that would fit well together

Software: Unity, Visual Studio, Photoshop

Language: C#

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